Cheat Sheet
tile 8 16 32 48
player 16 32 48 64 128
screen 144 180 270 360 540
The sweet spot for action pixel art games usually falls between 8-16 tile sizes, 32-48 character sizes and a screen height of 180-360.
Examples
celeste
Celeste is a "core platformer" meaning all the things you do in the game involve jumping on things, jumping around things, and getting through the level. No sword combat, picking up objects, etc. As a result the character size relative to the screen height should be pretty small.
tile 8
player 18 (10% of screen height)
screen 180