kota's memex

pixelart

vectors

gdscript

2D

godot 3D

helper methods

global scope

https://docs.godotengine.org/en/stable/classes/class_@globalscope.html#methods

node

wayland

To enable Wayland support currently:

vim mode

https://github.com/joshnajera/godot-vim

Alternatively, you can just use vim itself with the godot lsp.

lsp

You can use godot as an LSP server for gdscript. It works smoothly with neovim's lsp client and probably most others.

nvim_lsp.gdscript.setup {
	on_attach = on_attach,
	capabilities = capabilities
}

misc tips

PhysicsBody

Debug > Visible collision shapes is very useful.

Stutter when game isn't in fullscreen