You can hide/change the tabs at the top of godot to remove the 3D/Asset tabs:
Editor > Manage editor features.
importing pixelart
- Under the import tab uncheck filter.
- Change preset to 2D pixel, set as default.
- Reimport any previously imported sprites.
window view sizing
- Open project settings.
- Display > Window (Width 320 x Height 180 is nice.)
- Test Width & Height are the onscreen size (Width 1920 x 1080 is nice.)
- Under Stretch set the mode to 2d. Set aspect ratio to keep.
player animations
- Create your player node (maybe KinematicBody2D)
- Create a Sprite sub-node. Drag and drop sprite onto "Texture".
- Under animation, set the number of hframes (cycle through frames to check.)